Hi! I encountered a weird problem...
In my game the npc that roam around is the same as my ally in my player group (same combatant), and since the npc that roams around need the move AI, and the simple move AI script by default doesn't have the speed smoothing that I want, I attached the Simply Move Script on my own and set the speed smoothing parameter to the combatant prefab. Everything is fine until when I trigger battle with that npc, the npc is fine but my ally (which is the same combatant as the npc) started moving around due to the simple move script component attached to them. Anyway I can solve this?
Thanks!
Thanks!
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I'd need a small Unity test project with your setup to check out what's going on - you can send me a download link (e.g. upload it to dropbox) to contact@orkframework.com.
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I'll try to solve it myself first, and if nothing comes out of it I'll send a small test project.
Will fix this in the next update.
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