Hi !!
where can I change the cursor on the interactive object ?
  • The easiest solution would be to set up a scene object (World > Scene Objects in the ORK editor) that uses cursor changes and add that scene object to your game objects in the scene (that should change the cursor) via a Scene Object component.

    This is also a good way to add reusable information like name, icon and description to actors in your event by having a scene object attached to their game object :)
    Please consider rating/reviewing my products on the Asset Store (hopefully positively), as that helps tremendously with getting found.
    If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
Sign In or Register to comment.