Hello. If I have a material on an object that has a slider for a shader property, what nodes & settings do I use to change the slider over time? For example, I have a material with a property called "stealth" and sliding it from 1 to 0 fades in an object. How would I change this value over time?
  • The Change Color node can be used to change properties, both color and float values.

    For fading a float value, enable Is Float, this'll use the alpha value of the color for fading the float.
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