So I want to select a certain combatant in an event to change some status values upon completing a quest. The character is part of the player group, but I don't know when the character joins the party and the player can switch battle members in and out. This means I don't know the index of the party member. Only the main protagonist's name can be changed, so all the others at least have the name I could possibly find in the group.
I thought I'd set the group member as an actor in the event and then just change the status values of that actor, but I don't think I have a means of selecting the correct group member, other than checking which combatant every member of the the group separately. This would mean a lot of extra nodes, repeated every time I want to do this. Would something like search object work in this case? Or is there another solution to change and check the status values of a certain character?
Maybe I'm just being stupid and there's actually a very simple solution? :/ I just don't know which nodes to use and how to use them properly.