So I've got game events where some things happen and then depending on the player choices a battle starts. I can start the battle through an object, but it always just spawns the first battle group that is defined and I would like to have a bit of randomization.
I tried to start the battle from an event, using a random battle area. But the event doesn't seem to be able to call on one of those. I could make several battle events and have the event randomly pick one, but I was wondering if there is a easier way to do this? Like calling on the Random battle area.