So I have NPC that is added to the game on design time with Add Combatant Component. And I want to use "Set Nav Mesh Target" event step to tell NPC Combatant to go to certain waypoint.
What does the Combatant need to follow the "Set Nav Mesh Target" event step instruction?
This step works on player which shares the same base prefab with NPC.
Do I need to manually add some component ? Or is there something in move AI I need to adjust?