found footstep in sound types. is it possible to apply the steps somehow through the ork framework instead of my own programming?
  • Probably, somehow - but it'll be far easier to use standard Unity solutions for footstep sounds :)
    Please consider rating/reviewing my products on the Asset Store (hopefully positively), as that helps tremendously with getting found.
    If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
Sign In or Register to comment.