The "Look at Selection" position of the combat camera is incorrect. When the target is selected in the target menu, the camera suddenly cannot look at the center of the enemy. Instead, I looked at the wrong location.
Hm, tested with the same setup and it worked here.
Is the ability you're using targeting a single combatant or a group?
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The enemy is not correct, whether it is a single person or a group. No changes have been made. The previous version is fine. After the upgrade, this error occurred. Now Unity is using 2019.2.9.
Hm, try enabling Ignore Scale in the camera position's settings.
Please consider rating/reviewing my products on the Asset Store (hopefully positively), as that helps tremendously with getting found. If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
Is the ability you're using targeting a single combatant or a group?
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!