Hi GIL,
I want do that with status effects and battle events, The attacker will also be hurt by himself.How do I get the value of this damage in the battle events?There seems to be no calculation for the value there.
  • You can change status values on the user via the User Changes of your abilities/items.
    If you want to actually use the damage done to the target, you'd have to store it into a game variable in the formula used for the damage calculation.
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  • Thank you! I got it.
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