I'm not an expert at all... But i tried to achieve this, and it seems to work. Did you follow tutorial? In case you didn't, just follow tutorial 45, Interaction HUDs, and copy Player HUD: in the setting, change - Combatant Type: individual - Required game state: All NO except In control = YES
EDIT: Sorry, the Player HUD for the battle is made in Tutorial 27!
I tried it 2 times, if you finished the tutorial, is the same of HUD appearing in battle, and is placed near Interact HUD. I restarted the game twice, and it worked, the HUD is displaying while walking, disappear and appear again changing scene, and is removed in battle (replaced by normal Player HUD)
If you want a HUD to always be displayed, simply set all Required Game States to Ignore and enable all Battle Types (and don't use any status/variable conditions). These settings are found in the HUD's Display Conditions.
Post edited by gamingislove on
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- Combatant Type: individual
- Required game state: All NO except In control = YES
EDIT: Sorry, the Player HUD for the battle is made in Tutorial 27!
Is it okey? ^^
My old entry for Indie Game Making Contest 2015
My old entry for Indie Game Making Contest 2015
These settings are found in the HUD's Display Conditions.
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