So I wanted to add a little event to play after you finish crafting things. At first I wanted it after every single item, but just having it play once on menu-close would be better. (Assuming the player crafted something) The problem though, is that I can't figure out how to do that.
I just need a way for the event to know if the player crafted anything, or if they just opened the menu and closed it without crafting something. If I can do that, then I can make this work.
Hm, maybe use an outcome game event in your crafting recipe that sets a global variable - in your menu screen's close event check for that variable (and reset it).
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No, it's not, but you can use a game event in the recipe's outcome and set the variable in the game event :)
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I just check, I dont see that I can have a game event outcome. I update just to make sure and still not seeing that option. Item Weapon Armor Currency AI Behavior AI Ruleset Crafting recipe
It's not an outcome - it's in the outcome settings, above the Add Outcome button :) Select a game event in the Game Event field.
Please consider rating/reviewing my products on the Asset Store (hopefully positively), as that helps tremendously with getting found. If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
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Item
Weapon
Armor
Currency
AI Behavior
AI Ruleset
Crafting recipe
Select a game event in the Game Event field.
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