edited April 2020 in ORK Support
I have a large boss with multiple damage zones; but unfortunately, as I found out, I can't make any use of the Damage Factors (i.e 2 = 200% damage, etc) inside of Damage zones if I'm using Calculate in my battle events.

Is there an elegant method for creating a 'weak' damage zone that deals double damage if I can't make use of the Damage Factor for that damage zone?
Post edited by Kirb on
Tactics RPG Grid Battle System for ORK
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