Hello! :)
I'm trying to go on with my project using almost only ORK and some custom basic scripts.. But i found very usefull in my prior experience both 2dTK and Particle Playground.. Do you think can they be used even if they add custom prefabs in scene? Im just using 2dTK for tilemaps and basic animation: is it possible to use animations made with the asset in ORK battles? About P Playground, using custom effects with a particle generator could mess up things?
Thanks! :)
I don't see a problem with the rest - ORK doesn't really care where stuff comes from :)
If it needs some ORK functionality on it, you'll just need to add the components you need to your prefabs, and the event system can find pretty much every object in a scene ;)
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About animations in my case is quite simple, clip are called just declaring the custom animator at start of the script and then deckaring animator.play.. Any advice about linking the animator in custom settings of ORK?
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