I have been working on a 2d game with ork, using the grid battle system. As usual , since its 2D, i disabled all rotations, lookat, etc... However i would like the sprite to change based on the direction the combatant is looking.
I have found this, explaining how u can use an event to hook it up with the check orientation node.http://forum.orkframework.com/discussion/comment/15856/#Comment_15856
However i dont really know how to execute an event whenever the combatant orientation changes.
Any idea how to approach this?
Thanks in advance!