I need help with character spawning and switching. I have a real time battle setup. Under Game>game settings, Battle group size is set to 3 with group spawn settings disabled. I also have group member keys set up that cycle through the group.
When in the field everything works correctly, I am able to cycle through my party and switch the player with only 1 character spawned at a time.
Problem is when I join a battle it is spawning all group members and they dont despawn when I leave the battle.
If not, disable it.
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If you're using the area, it should work like that, as long as you've also enabled the player switch for real time battles in the Group Member Keys settings.
If you're using the regular Battle component, the spawning of the members is handled in your battle start event, so you're probably doing it there ... I guess?
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