Say I want to find the Change Variable Node code for example to see how it’s set up to implement my own custom nodes. Where is that located? I have the source code open but I can’t seem to find it.
In Makinom it's in Gameplay/Schematics/Nodes/VariableNodes.cs - I usually just search for the name of the node, e.g. Change Variables and open it via the found stuff :)
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Ah that makes sense so then do I just copy the whole section? My ultimate goal is to make a custom node that saves the current scene name into a variable key. Just to get a feel of making customers nodes. Also I’m using Makinom 2 if that changes anything.
The node script files usually contain multiple nodes for easier management, so you'd just copy the node class of the node you want to use as your basis. In Makinom 2 the nodes are in an additional sub-folder, but you can still find it via the search :)
Ah, the current scene name isn't available as a string value selection, I'll look into adding that in the next Makinom 2 version :)
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Ah, the current scene name isn't available as a string value selection, I'll look into adding that in the next Makinom 2 version :)
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