Hi, I'm using 2D sprites in a 3D environment. When my characters are facing left and they enter a battle, all the sprites come in flipped. I tried setting rotation in battle spot but that didn't seem to make a difference. Any ideas?
  • Sprite flipping is done by negating the scale on that axis, e.g. to flip left/right, you need to negate the X-axis of the scale - if the scale is currently 1, it needs to be -1.
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  • I just disabled Y rotation and that solved my problem...thank you!
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