Maybe I'm misunderstanding this... Basically I'm using like 11 image layers to create a custom 2d portrait that reacts to the player character. The problem is that the layer's don't seem to work. The image on layer 7 is showing up in front of all other layers, and an object on layer 0 is showing up in front of layer 1...
Is this not what the Image ID is for? If not, is there any way to control which layers show up on top/below others?
Images seemed to be layered base on which one is spawned first.