Is there a way I can easily set up an automated turn-based battle without the battle menu present? I want everyone to auto-attack targets based on certain variables.
I tried setting up a game event with Use Battle Action (Actor 0: Attack) and then assigning this to the Player Event ref in Turn Start Events in Combatant Settings under Battle Settings but the battle is still manual unfortunately.
Enable AI Controlled and AI Controlled Player in the combatant's Battle Settings > AI Settings to have your player group and the player itself controlled by battle AI instead of issuing commands via battle menu (or control maps).
You can even switch between AI controlled and manually controlled via the event system (Change AI Controlled node).
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