This is a real-time battle.
After defeating an enemy, the currency is dropped.
It works up to the point where Prefab drops it.
I want to automatically correct the currency to the player 3 seconds after the drop, but I don't know how to do it.
I have read http://orkframework.com/tutorial/howto/items/
I have read the following
I have set [Inventory Settings]-[Drop Item Settings]-Collector Start Type-AutoStart.
But how do I set the number of seconds?
If I set it to AutoStart, the item will be collected the moment it is dropped.
I tried adding an ItemCollectorComponent to the Currency Prefab, but that doesn't work either.
What I really want to do is to animate the item in a random direction after dropping it, and collect it after the animation is over.
However, I would like to know how to break it down into simple steps first and then collect it after 3 seconds.