@max_powerIt's coming from other HUD fixes - it actually works as intended now, with the side effect that this hides the icon if no duration is used (due to the icon not being filled).The next update will add a setting to manage this.
@Canelle Color changes on game objects change the color of the object's renderer - some materials/shaders don't support that, so that might be the source of this issue.Also, some other parts of ORK might also change the color, e.g. a flying text, the battle menu highlighting the user or target selection a selected target, etc. - that's all based on your setup.
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