A few questions about using Dialogue and more specifically in battle...
Is there any way to set up where the UI can spawn physically in the game world?
IE have text bubbles appear above respective game objects, along the Z axis as well as the X and Y position
What is the best way to set up dialogue in combat? Having trouble getting specific characters in groups say the lines they should, I can have a group or ally group have dialogue appear above, but if i want a specific party member or enemy to say a line, i'm not sure how to do that without the "Actor" component that exists in the normal Game Events instead of Battle Events