edited July 2014 in General Discussion
hey guy so one thing that confusing me while working on combat in ORK, the battle spots, my game is a free roam RPG like fallout where you might randomly come across an enemy so do i thn still fill in battle spots that sounds more like a turn based feature to me and my game doesn't have that. just need some clarification thanks in advance!
  • edited July 2014
    Well, depends one which Fallout you're talking about. Fallout 1 and 2 were very much turn-based.

    If you're doing real time combat (or something like it), then you would probably use Real Time Battle Areas.
    Post edited by Kirb on
    Tactics RPG Grid Battle System for ORK
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  • im refering to fallout 3/new vegas, so i not set the battle spots? i guess trying to follow some of the tutorials is whats throwing me off
  • In that case I'd go for real time battle areas, you don't need battle spots there :)
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