Use the following: - field name: settings.moveType - field type: Enum - enum name: ButtonControlMoveType - int/float value: 0 (for character controller, nav mesh agent is 1)
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If you want to have a different control setup on a different combatant/game object, you can also add the control component to the game object and set it up as you need it.
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No, those settings are global and independent from the used player control.
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- field name: settings.moveType
- field type: Enum
- enum name: ButtonControlMoveType
- int/float value: 0 (for character controller, nav mesh agent is 1)
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How do I change the moveSpeed of ButtonPlayerController?
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ButtonPlayerController has no publicly available variables to modify the movement speed.
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