I'm looking for a tutorial on animating 2D sprites in ORK, however most of the tutorials are aimed at animating 3D models. The 2D grid battle is the closest I can find, however it doesn't explain how to do so, since the tutorial project includes pre-made blend trees and an animation controller that's already set up.
After setting up animation controllers, how do you get them to correspond to ORK? Is it as simple as matching your folder names up to the names in ORK's Animations tab?
Post edited by LostForest on
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