I am trying to get 2 AIs to fight each other in a real time battle.
The AIs are basically identical for everything other than the faction:
* they are both using the same Battle AI for attacking (which works against the Player).
* they are both using the same Hunt Move AIs (which works against the Player).
* they belong to 2 separate Factions (one AI is an Ally to the Player, the other AI is Enemy to the Player) with a -1000 Sympathy to each other.
* they both use an Attack Ability with a Target Type = All and target Range= single.
Yet when they are close enough they move toward each other as far as they can but they don't attack each other.
If the Player gets close, the Enemy AI hunts the Player and attacks it. In the meantime the Ally follows the Enemy without doing anything.
These are the Battle Info when they are facing and doing nothing...