Hi,I am a senior student and want to design a transportation game .
I'd like to make each players own 2 actionpoints and every acition,like movement,handing in a quest ,will cost 1 points.But I am puzzled on how to draw the schematics.
Thanks for giving me some advices or samples!
Generally, you'll have to do all of that via schematics - e.g. if your action points are a consumable status value on the player (i.e. using ORK), you can e.g. use the Change Status Value node to change them.
You'll need to use a custom player control or do this also via schematics to have movement also consume action points. See some of the Makinom tutorial series for controls via schematics and machines.
When not using ORK, only Makinom, your action points would be stored as variables, so you can change them via Change Variables nodes instead.
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