edited April 2022 in ORK Support
How would I make a party member unable to be removed from the party? In my use case, I need the main character to be permanent. I'm not seeing how/where I would do that. Thank you!

EDIT: I found a way to do this by using the "Lock Battle Member" node in the StartGame schematic. However, it appears I can still "re-order" the character which replaces him on the field with the other character (which is what I'm trying to avoid).

Not sure what I could do to:
1. Prevent the player from being removed.
2. Allow re-ordering, but keep the "main character" as the game object in the field.

EDIT: And I figured this out. There is a node called "Set Locked Field Leader." This has the desired effect after adding it to the StartGame schematic after the Lock Battle Member node.
Post edited by GinMartini on
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