How would I make a party member unable to be removed from the party? In my use case, I need the main character to be permanent. I'm not seeing how/where I would do that. Thank you!
EDIT: I found a way to do this by using the "Lock Battle Member" node in the StartGame schematic. However, it appears I can still "re-order" the character which replaces him on the field with the other character (which is what I'm trying to avoid).
Not sure what I could do to: 1. Prevent the player from being removed. 2. Allow re-ordering, but keep the "main character" as the game object in the field.
EDIT: And I figured this out. There is a node called "Set Locked Field Leader." This has the desired effect after adding it to the StartGame schematic after the Lock Battle Member node.