I know it's something simple and I am just not seeing it but which settings would be responsible for the UI being crammed together as in the picture below? I went back where I created the UI Box Center Fit (which the bottom left is a duplicate of as well) and don't see what it could be.

image
  • Looks like either your canvas setup is changed or the UI prefabs (e.g. for the UI boxes) have been edited on a canvas that doesn't match the in-game canvas.

    The initial Unity UI setup tutorial covers setting up an environment scene for UI prefab editing to avoid such an issue.
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