Looks like a debug "session" is created each turn but ORK doesn't automatically start debugging. Manually starting the last "session" doesn't help because a new one is created afterwards.

I have both auto debug editor settings checked.

Thank you,
MMalone
  • Seems like not using domain reload in Unity doesn't clear the previous run's debug information and just keeps adding new ones instead.

    Will fix this in the next update - the core functionality (collecting debug information when the Makinom editor is closed) is working correctly, though.
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  • Great!

    Thank you,
    MMalone
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