Is your player part of the battle group (i.e. fighting in battles) or are you using the Pokemon approach, having a non-battle player (e.g. as in the 2D Grid Battle RPG tutorials)?
Also, do you fight in the same scene or use teleport battles to load a battle scene?
Generally, whatever happens to your player (and other things) at the start of the battle is usually set up in your battle start schematic.
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You were super right. I had a node to disable my custom player control script in the startbattle schematic, and I have it set to disable the gameobject when that happens!
Thank you for the advice, I was probably very sleepy last night and forgot about it!
Also, do you fight in the same scene or use teleport battles to load a battle scene?
Generally, whatever happens to your player (and other things) at the start of the battle is usually set up in your battle start schematic.
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
You were super right. I had a node to disable my custom player control script in the startbattle schematic, and I have it set to disable the gameobject when that happens!
Thank you for the advice, I was probably very sleepy last night and forgot about it!