Is there a way to check the values of global variables and local variables while running the game?
For example, sometimes I make a mistake and the global variable ''Score'' doesn't display well.
(In the end, it was solved.)
When I see where I made a mistake, it's very useful to be able to see how the Score value changes while the game is running.
Excuse me for giving examples of other assets.
In playmaker, I can check the values of local variables and global variables while the game is running.
It's very useful when finding mistakes.
Does Makinom have such a function?
In any case, I love Makinom.
↓Playmaker
makinom.com/guide/documentation/features/variables/
and for usage case of the Check Variable node loot at:
makinom.com/guide/tutorials/schematics/simple-character-controller/#2-toc-title
I read the page you taught me.
But it seems a little different from what I'm looking for.
I don't want to branch using the check variable node.
Rather, I'm wondering if there's a way to always see the value of a variable without using a node.
If I can do this, it will be much easier to discover where I made a mistake.
But thank you very much for your answers.
thank you very much.
You can also see/change object variables on Object Variables components on your game objects.
Local variables can't be seen like this currently, but you can debug schematics and check the used values in the different nodes.
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Thank you for telling me what I was looking for.
I think this makes it easier for me to resolve more mistakes myself.
thank you very much.
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I can see the list of local variables.
Now I can see both local and global variables.
Thank you for the update.
I'm happy.