Hello @gamingislove, I started to make a Makinom Third Person Controller, with Rigidbody so I will keep the thread open when new questions arises ;)

The first one is about the Check On Ground node, I'm using it with RayCast because of the Rigidbody, but no matter the parameters I change it never returns true.
The Player is on the "Character" Layer, and the Terrain under "Ground" Layer. I am missing something here, the node is pretty much straight forwards.

Here's a screenshot of the Node settings
  • Generally looks ok, but it might be due to the used object's position being in/below the ground.
    Try adding a child object to your player and use that in the node to position the raycast differently.
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  • Thanks for the hint!
    here the screenshot of the working setup
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