(ORK ver 2.30) Hi, I am currently doing a tutorial scene that guides the player to follow alone the actions. The battle system is a turn-based RPG. 1: Is there a way I can know if the choice within the battle menu is clicked. 2: How can I temporarily disable the choice (so the player wouldn't be able to click the other options). 3: The battle structure is like this: choose the option -> to choose the combatant. Only the combatant selection part has the "back" button, how do I add a "back" button to the ability selection part.
1) You mean via scripting? I don't think so, not without adding something in the source code.
2) You can't really ... you can control if certain actions can be used via their use conditions, though. Alternatively, you could add a status effect to the combatant that blocks certain actions.
3) Adding a back button here is handled by the battle menu's settings.
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2) You can't really ... you can control if certain actions can be used via their use conditions, though.
Alternatively, you could add a status effect to the combatant that blocks certain actions.
3) Adding a back button here is handled by the battle menu's settings.
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