Hey Guys, can anyone give me a starting point?
I have been playing around with real Time Battles to an Action Rpg Study Case, but I would like to create a sheathe and unsheathe weapon.
If the player press the attack button it is attacked he enters a battle stance, if no attack input happens or the player is not attacked in 20 s he unsheathes the weapon. I have done the animator controller for it, but have no idea how to set it up in ORK.