I have a HUD with HUD type: Combatant, and Combatant Type: Individual. I was wondering if there was a way to make it scale it's size based on distance of the combatant to the player, so that it's larger if it's closer to the player and smaller if it's further away? I have a minimum size I'd like it to be if they're further then a certain distance, but I'd also like it to get larger when they're closer so that it's easier to read when you're up close.
  • Currently this is only possible via world space HUDs.
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  • Is that for ORK 3 or ORK 2 or both?
  • ORK 3 only.
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