Hi!
I have a little question about the Calculate Action node: when the Animate Target option is enabled, the character taking damage will automatically play its damage animation.
The tooltip of that option says: The animation that will be played is defined in the combatant's animation settings.
However, I have searched and searched in the combatant's animation settings, and I can't find how the game knows what animation to play. It's not in Combatants > Combatants > General Settings > Default Battle Animations, and in Animations and Movement, there's only one animation set up and it's to link to the general Mecanim setup in Base/Control>Animations.
Could you tell me how Makinom knows what animation to play? I'm having an issue where the mecanim action in the Death Schematic is being overridden by the damage animation, so I might find my answer there.
Thanks!
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