Hello ,

In the development of my job system I encounter a slight difficulty.

It is an rpg with an active team of 6 players + reserve and it is possible to switch from one character to another with the previous/next page key.

So when I am on the character at index 2 for example in the skill tree and I change to the job tree (crafting), the points available are those of the last character selected on the previous page.

What I want to do is that when I arrive on this job page, the points displayed either that of a character defined without the possibility of changing or points pooled (I go through the status value of the experience and consumable type for these points ) so that there is no variation on these points due to a character such or such.

Is it feasible?
  • edited July 24
    Well, status values are combatant-based, i.e. they're not shared.

    For a shared pool of points for research trees (and other things), I'd recommend to use items as costs instead.
    Post edited by gamingislove on
    Please consider rating/reviewing my products on the Asset Store (hopefully positively), as that helps tremendously with getting found.
    If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
Sign In or Register to comment.