hello.
I'm making a roguelike.

Is there a way in Makinom or Ork to log events line by line?

image
In this picture you can see the log from the top line as follows:
"Enemy defeated"
"Player gains 4 experience points."
"Player got 271 gold."
These events occur separately.
I want to add a line to the log each time an event occurs.

like this
https://youtube.com/watch?v=YcIa_kYGXO0

postscript
I found a log entry in the oak.
I also found a guide, is there a tutorial somewhere that actually uses this?
Post edited by sss on
  • Check out UI > Console Settings & Types, there's a complete console feature that can automatically output that kind of information.
    The console can be displayed using a Console type HUD (which uses a UI box to display the content).
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  • Thank you. I'll give it a try.
  • At first, I'm trying to display "The player has dealt 10 damage to the enemy" when the player attacks the enemy.

    I understand enabling the Use Console.
    Console Settings & Types > General Settings > Base Settings > Use Console
    image

    I don't know what to do next.
    Should I set any of the Action Text?
  • It went well.
    I keep records for myself.

    1. create a UI Box.
    Makinom > UI Box > UI Box(TextMeshPro)
    And make it a prefab.

    Then open Makinom.
    UI > UI Boxes
    Press the Add button and name it ConsoleBox, for example.
    Unity UI > UI Box Prefab
    Select the prefab you created earlier.

    2.Set HUD.
    Makinom > UI > HUDs
    Press Add.
    Name it Console, for example.
    HUD Type : Select Console.
    Enable Auto Display.
    UI Box : Select the "ConsoleBox" you created earlier.

    3.In your schematic, call Console.
    Use the "Add Console Line" node.
    Enter text in Default Content.

    that's all.
    This worked fine for sure.
  • For others reading this thread: You need to enable/disable the console information you want to have displayed. So check out the different settings for action texts, status texts, etc.
    Please consider rating/reviewing my products on the Asset Store (hopefully positively), as that helps tremendously with getting found.
    If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
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