Good morning !

I'm changing the cursor in my game and a lot of testers are telling me that the in-game cursor is annoying. Is there a way to make the cursor appear only in menus and in combat and make it disappear when the player is in the "field"?
  • Generally, this is done by locking/hiding the cursor - I'd need to know more about your game (e.g. used controls, etc.) to give you details on when/where to set that up.

    Schematics have nodes for this - the Change Cursor State and Change Cursor Visible nodes can be used to lock/unlock and hide/show the cursor.
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