Hello!
Quick question today! In a skill's schematic, is there a way to store in a variable the damage that dealt?
In the change variable node, I've found that you can set the variable equal to a''Formula'' but since there can be a certain degree of variance everytime the formula is calculated (miss, crit, etc.), I was wondering if there was a more certain way to get the exact number of damage that was dealt.
Thank you!
E.g. your health status value stores the latest damage into a variable and can be accessed in the action's schematic via the target combatant.
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I understand the basic concept, I did that tutorial to merge the XP rewards into one flying text.
Thanks!