I'm trying to access the active battle with some scripts, but i can't find where is the group of current enemy combatants stored.
I know i can access, for example, to the actual turn number
actualTurn = ORK.Battle.Turn;
Is it possible doing something similar with enemies combatants group?
E.g. this will get you all enemies of the player that are in battle:
List<Combatant> enemies = ORK.Game.Combatants.Get(ORK.Game.ActiveGroup.Leader, false, null, Consider.Yes, Consider.Ignore, Consider.Yes, null);
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