Another question I coudln't solve yet.
I'd like to implement (in ORK3) a system like Skyrim or Ultima Online have. Every use of an ability has a chance to raise the ability for (let's say) 0.01 points and when it raises, it has a chance to raise 2 status values the ability is based on.
The abilities and stats should be from 1-100. So I guess I have to set the Maximum Level to 100. Is it correct to use "Value Development" + a formula to achieve this result? If not. Whats the correct way of doing it?