So I figured it out; I would post what I did; but it was really a super frustrating and all day affair/fight with Unity's animator component as I'm learning that on the fly; so for better, that's solved.
However I have another issue; my character is stuck, and won't move forward or around, and can only rotate. When I change from Animator Root Motion (what the tutorial wants me to do) to Character Controller, it does indeed work, but I'd really like to try to figure out the root issue.
Or, would you really suggest from a technical perspective to just use the Character Controller method and not to bother with the Animator Root motion? Either way is fine, I just want to be optimal and future proof my project against future issues.