Hiya, I was making an in-battle tutorial and made a game event that:
Show some dialogue > wait for the player's input (press an option in the battle menu) > and show some dialogue.

But the wait for input does not register while the battle menu is open.

Is this a bug? (Ork2)
  • Depends - e.g. if you're waiting for the accept key, that'll be 'eaten' by the battle menu's input.
    Please consider rating/reviewing my products on the Asset Store (hopefully positively), as that helps tremendously with getting found.
    If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
  • Ok, thanks!

    Is it possible to force an input click (accept) from a game event node inside the battle menu?
  • edited October 2022
    Yes, using the Set Input Key Axis node - e.g. an axis of 1 is a full positive button press. You'll need to 'unset' the input via the node as well (axis 0 or reset option), or it'll keep it at that :)
    Post edited by gamingislove on
    Please consider rating/reviewing my products on the Asset Store (hopefully positively), as that helps tremendously with getting found.
    If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
Sign In or Register to comment.