I'm happy to modify tags in runtime that's not an issue, that's easy.
What I need help with is accessing the prefab assigned to the Leader position in the player group. As this can be changed with character swapping, I didn't wanna just manually assign it. I know I can access Ork Combatant list via editor list Combatant combatant = ORK.Game.Combatants.Get(index); [at least this was how it was in Ork2]
At a loss how to proceed. At its core what I want is simple. Update my camera to always be targetting the Field Leader.
When party list or position is changed assign the new leader the Camera target tag, then switch off the others in the party. Then update the camera script object (which is also easy to do, I know how to do that), so I can have it target whoever is in the lead position. I'm fairly certain this is possible given how formation work. the leaders position must be tracked somewhere right?