Hi - I'm opening a dialogue that shows a list of available quests when the player clicks on a quest board:
Select Quest -> Selected Data Choice -> Quest Choice -> Add Quest
If the player looks away from the quest board I want to close the dialogue as though they clicked the cancel button. How can I close the dialogue with a schematic? I've tried "Close Menu Screen - All" and "Close All Dialogues" neither of which work.
-Mike
What you need to do is stop the running schematic/machine, which might be a bit tricky. You can e.g. stop machine components on a game object using a Stop Machine Component node, the tricky part is knowing when to do that for your quest board via another schematic/machine.
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