Hey guys, I'm in the process of learning ORK, makinom and I'm having questions about features and solutions. Here they are:
My game is completely turn based. That is, even on the world map, the player moves step by step along the hexagonal map. The whole system of turn-based combat/gridmaker is fine. So, offhand, what are the easy ways to use the grid & turn system to move around the world?
Second question. In my game most of the skills are tied to equipment, not character class. Where can I read how to attach skills to equipment?
And the third question. I want to make equipment have upgrade slots. Upgrade items - give an increase in stats + new skills for equipment. Also, it is understood that upgraded items can drop from bosses, and upgrades can be pulled out of equipment / inserted into another if there are upgrade slots available. How do you think how to implement it with ORK?