I'm trying to display the a progress bar for a research item assigned to the player and display it at a particular object's world position.
-When research begins a progress bar appears over a building in the world used to start the research.
-Progress bar ui shows time remaining for research to be completed
So far I have a HUD setup, where I've tried various HUD types including "Combatant", "Information", and "Object"
The HUD uses a prefab which uses the ORK HUD Value Bar Content component with "Research Progress" value type
I show the HUD by using the "Call HUD" node with the Player User or the Machine Object User
I can get the HUD UI to display in the correct place on the screen but it doesn't have the research values and so nothing shows up. Any pointers appreciated.