In the 2D Grid Tutorial, the Town scene uses some Tilemap components. How do these differ from the Battle Grid components? How do I make a grid like the Town scene?
  • Tilemaps are part of Unity's 2D features and are used to create your 2D levels/tiles. I'd recommend to check out Unity's documentation and tutorials on that topic.

    The battle grid is an ORK feature for creating square or hexagonal grids to fight on. They work in 2D and 3D and are not related to the tilemaps in any way :)
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